# mcl Minecraft launcher created out of dissatisfaction with other clients ## What's it do? - download many versions - download assets - download libraries ## What's it *not* do? - select the correct libraries for the version - set up natives (will only support linux) - get an authentication token (I will not support Mojang accounts) - instances - ...launch the game :/ ## Why not use the regular launcher? - closed source - really buggy, for some reason - I'd call it bloated but honestly this is probably slower ## Why not a third party launcher? GDLauncher sounds great but it crashes for me and MultiMC's management sucks; they're terrible about custom builds and branding. I don't know of any other launchers and quite frankly I think I should just torture myself by making one. ## I want to steal your code. I'm honored, I guess? The code is public domain. There's no license file, so just put in your own and pretend I put it there.