use sh by default - may cause issues
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4
main
4
main
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@ -1,3 +1,5 @@
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#!/bin/sh
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[ -z "$EDITOR" ] && echo '$EDITOR not set' && exit
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[ -z "$EDITOR" ] && echo '$EDITOR not set' && exit
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BROWSER=firefox
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BROWSER=firefox
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@ -110,7 +112,7 @@ if [ "$(jq .map_to_resources $MDIR/assets/indexes/$(basename $VERSION_ASSETS))"
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else
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else
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for OBJ in `jq -r .objects[].hash "$MDIR/assets/indexes/$(basename $VERSION_ASSETS)"`; do
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for OBJ in `jq -r .objects[].hash "$MDIR/assets/indexes/$(basename $VERSION_ASSETS)"`; do
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mkdir -p "$MDIR/assets/objects/$(echo $OBJ | cut -b 1,2)"
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mkdir -p "$MDIR/assets/objects/$(echo $OBJ | cut -b 1,2)"
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[ ! $(sha1sum "$MDIR/assets/objects/$(echo $OBJ | cut -b 1,2)/$OBJ" | cut -f 1 -d ' ') = $OBJ ] && dbrun wget -c "https://resources.download.minecraft.net/$(echo $OBJ | cut -b 1,2)/$OBJ" -qO "$MDIR/assets/objects/$(echo $OBJ | cut -b 1,2)/$OBJ"
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[ ! $(sha1sum "$MDIR/assets/objects/$(echo $OBJ | cut -b 1,2)/$OBJ" 2>&1 | cut -f 1 -d ' ') = $OBJ ] && dbrun wget -c "https://resources.download.minecraft.net/$(echo $OBJ | cut -b 1,2)/$OBJ" -qO "$MDIR/assets/objects/$(echo $OBJ | cut -b 1,2)/$OBJ"
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done
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done
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fi
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fi
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