Updated README.md to not use a table, as bitbucket doesn't render it
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README.md
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README.md
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@ -11,7 +11,7 @@ Pre-Requisite Software
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To build Impulse Tracker, you will need:
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To build Impulse Tracker, you will need:
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- Turbo Assembler v4.1 * *
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- Turbo Assembler v4.1
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- Turbo Link v3.01
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- Turbo Link v3.01
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@ -28,67 +28,77 @@ Once you have these, building IT.EXE should be just a single call to `MAKE`
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Quick File Overview
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Quick File Overview
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-------------------
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-------------------
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- IT.ASM
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Startup routines
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- IT\_DISK.ASM
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Disk IO Routines. Uses IT\_D\_\*.INC files
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+---------------+------------------------------------------+
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- IT\_DISPL.ASM
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| **Filename** | **Contents** |
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Display routines for the Playback Screen (F5)
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+---------------+------------------------------------------+
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| IT.ASM | Startup routines |
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- IT\_EMS.ASM
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+---------------+------------------------------------------+
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EMS memory handling routines
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| IT\_DISK.ASM | Disk IO Routines. Uses IT\_D\_\*.INC |
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| | files |
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- IT\_F.ASM
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+---------------+------------------------------------------+
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Collection of functions used by the object model
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| IT\_DISPL.ASM | Display routines for the Playback Screen |
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| | (F5) |
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- IT\_FOUR.ASM
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+---------------+------------------------------------------+
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Fast Fourier routines. Used by the graphic equalizer (Alt-F12).
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| IT\_EMS.ASM | EMS memory handling routines |
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Not available on all all sound cards
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+---------------+------------------------------------------+
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| IT\_F.ASM | Whole collection of functions used by |
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- IT\_G.ASM
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| | the object model |
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Global key handler functions
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+---------------+------------------------------------------+
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| IT\_FOUR.ASM | Fast Fourier routines. Used for graphic |
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- IT\_H.ASM
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| | equalizer display (Alt-F12). Not |
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Help Module (F1)
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| | available on all sound cards |
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+---------------+------------------------------------------+
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- IT\_I.ASM
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| IT\_G.ASM | Global Key Handler functions. |
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Sample list (F3) and Instrument list (F4) module
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+---------------+------------------------------------------+
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| IT\_H.ASM | Help Module (F1) |
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- IT\_K.ASM
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+---------------+------------------------------------------+
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Keyboard module
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| IT\_I.ASM | Instrument List module (F4) |
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+---------------+------------------------------------------+
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- IT\_L.ASM
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| IT\_K.ASM | Keyboard Module |
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Information line code
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+---------------+------------------------------------------+
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| IT\_L.ASM | Information Line code |
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- IT\_M.ASM
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+---------------+------------------------------------------+
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Main message loop/dispatcher
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| IT\_M.ASM | Main Message Loop dispatcher |
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+---------------+------------------------------------------+
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- IT\_MDATA.ASM
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| IT\_MDATA.ASM | Global music variable data |
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Global music variable data
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+---------------+------------------------------------------+
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| IT\_MMTSR.ASM | Sample compression/decompression |
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- IT\_MMTSR.ASM
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| | routines |
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Sample compression/decompression routines
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+---------------+------------------------------------------+
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| IT\_MOUSE.ASM | Mouse handling code. |
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- IT\_MOUSE.ASM
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+---------------+------------------------------------------+
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Mouse handling code
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| IT\_MSG.ASM | Message Editor code (Shift-F9) |
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+---------------+------------------------------------------+
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- IT\_MSG.ASM
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| IT\_MUSIC.ASM | Module playback code. Also uses |
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Message editor module (Shift-F9)
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| | IT\_M\_EFF.INC |
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+---------------+------------------------------------------+
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- IT\_MUSIC.ASM
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| IT\_NET.ASM | Network code. |
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Module playback code. Also uses IT\_M\_EFF.INC
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+---------------+------------------------------------------+
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| IT\_OBJ1.ASM | UI Object definitions. |
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- IT\_NET.ASM
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+---------------+------------------------------------------+
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Network code
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| IT\_PE.ASM | Pattern Editor (F2) |
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+---------------+------------------------------------------+
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- IT\_OBJ1.ASM
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| IT\_S.ASM | Screen functions, including character |
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UI object definitions
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| | generation |
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+---------------+------------------------------------------+
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- IT\_PE.ASM
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| IT\_TUTE.ASM | Interactive Tutorial module. |
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Pattern Editor module (F2)
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+---------------+------------------------------------------+
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| IT\_VESA.ASM | VESA code for graphic equalizer |
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- IT\_S.ASM
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+---------------+------------------------------------------+
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Screen functions, including character generation
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| SWITCH.INC | High level switches for the entire |
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| | program |
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- IT\_TUTE.ASM
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+---------------+------------------------------------------+
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Interactive Tutorial module
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- IT\_VESA.ASM
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VESA code for graphic equalizer
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- SWITCH.INC
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High level switches for the program
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